The path to the file for the emblem (usually located in /Crusader Kings III/game/gfx/coat_of_arms/textured_emblems/). Each is itself a scripting object with the following valid keywords: Multiple textured emblems can be specified. Usually refers to a color defined in /Crusader Kings III/game/common/named_colors.Ĭan also explicitly define RGB, HSV and 8-Digit Hexadecimal values. Specifies a color, to be used in the pattern or as a color reference in colored_emblems. The path to the file for the background pattern (usually located in /Crusader Kings III/game/gfx/coat_of_arms/patterns/.Ī pattern should be included to avoid graphical issues with the masking textures when using textured emblems. 4 Easy going by using the IN-Game Designer.